Implementiert den kompletten Kern-Flow der Emergency App gemäß docs/plan.md: - Notrufnummern-Datenbasis für 199 Länder + Modelle/Repository (AP1) - DialerService für tel:-Notrufe ohne Auto-Dial (AP2) - Statisches UI mit Panik-Button-Fallback (AP3) - Priorisierte Ländererkennung: SIM/Netz -> GPS/Geocoding -> Cache (AP4) - EmergencyProvider verdrahtet Repository/LocationService mit der UI (AP5) - Manuelle Länderauswahl als Fallback samt eigener Priorität (AP6) - UI-Lokalisierung (de/en/fr/es), an erkanntes Land gekoppelt (AP7) Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
203 lines
6.7 KiB
Dart
203 lines
6.7 KiB
Dart
import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_localizations/flutter_localizations.dart';
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import 'package:intl/intl.dart' as intl;
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import 'app_localizations_de.dart';
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import 'app_localizations_en.dart';
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import 'app_localizations_es.dart';
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import 'app_localizations_fr.dart';
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// ignore_for_file: type=lint
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/// Callers can lookup localized strings with an instance of AppLocalizations
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/// returned by `AppLocalizations.of(context)`.
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///
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/// Applications need to include `AppLocalizations.delegate()` in their app's
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/// `localizationDelegates` list, and the locales they support in the app's
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/// `supportedLocales` list. For example:
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///
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/// ```dart
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/// import 'l10n/app_localizations.dart';
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///
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/// return MaterialApp(
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/// localizationsDelegates: AppLocalizations.localizationsDelegates,
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/// supportedLocales: AppLocalizations.supportedLocales,
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/// home: MyApplicationHome(),
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/// );
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/// ```
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///
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/// ## Update pubspec.yaml
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///
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/// Please make sure to update your pubspec.yaml to include the following
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/// packages:
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///
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/// ```yaml
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/// dependencies:
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/// # Internationalization support.
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/// flutter_localizations:
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/// sdk: flutter
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/// intl: any # Use the pinned version from flutter_localizations
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///
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/// # Rest of dependencies
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/// ```
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///
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/// ## iOS Applications
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///
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/// iOS applications define key application metadata, including supported
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/// locales, in an Info.plist file that is built into the application bundle.
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/// To configure the locales supported by your app, you’ll need to edit this
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/// file.
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///
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/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
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/// Then, in the Project Navigator, open the Info.plist file under the Runner
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/// project’s Runner folder.
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///
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/// Next, select the Information Property List item, select Add Item from the
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/// Editor menu, then select Localizations from the pop-up menu.
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///
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/// Select and expand the newly-created Localizations item then, for each
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/// locale your application supports, add a new item and select the locale
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/// you wish to add from the pop-up menu in the Value field. This list should
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/// be consistent with the languages listed in the AppLocalizations.supportedLocales
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/// property.
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abstract class AppLocalizations {
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AppLocalizations(String locale)
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: localeName = intl.Intl.canonicalizedLocale(locale.toString());
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final String localeName;
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static AppLocalizations? of(BuildContext context) {
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return Localizations.of<AppLocalizations>(context, AppLocalizations);
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}
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static const LocalizationsDelegate<AppLocalizations> delegate =
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_AppLocalizationsDelegate();
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/// A list of this localizations delegate along with the default localizations
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/// delegates.
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///
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/// Returns a list of localizations delegates containing this delegate along with
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/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
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/// and GlobalWidgetsLocalizations.delegate.
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///
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/// Additional delegates can be added by appending to this list in
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/// MaterialApp. This list does not have to be used at all if a custom list
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/// of delegates is preferred or required.
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static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
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<LocalizationsDelegate<dynamic>>[
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delegate,
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GlobalMaterialLocalizations.delegate,
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GlobalCupertinoLocalizations.delegate,
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GlobalWidgetsLocalizations.delegate,
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];
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/// A list of this localizations delegate's supported locales.
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static const List<Locale> supportedLocales = <Locale>[
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Locale('de'),
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Locale('en'),
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Locale('es'),
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Locale('fr'),
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];
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/// AppBar title of the home screen
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///
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/// In en, this message translates to:
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/// **'Emergency'**
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String get appTitle;
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/// Label of the button/tooltip used to open the manual country picker
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///
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/// In en, this message translates to:
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/// **'Select country manually'**
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String get selectCountryButton;
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/// Label of the button that retries country/number detection after an error
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///
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/// In en, this message translates to:
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/// **'Try again'**
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String get retryButton;
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/// Fallback error message shown when the provider does not report a specific error
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///
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/// In en, this message translates to:
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/// **'Unknown error while loading the emergency numbers.'**
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String get errorGeneric;
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/// Shown when the country could not be detected automatically (and no location permission info is shown separately)
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///
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/// In en, this message translates to:
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/// **'Country could not be determined.'**
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String get countryUnknownMessage;
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/// Shown when the detected country has no entry in the emergency number database
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///
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/// In en, this message translates to:
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/// **'Country not listed in the emergency number database. Only the global emergency number is available.'**
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String get countryNotInDatabaseMessage;
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/// AppBar title of the manual country picker screen
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///
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/// In en, this message translates to:
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/// **'Select country'**
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String get pickerTitle;
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/// Hint text of the search field in the manual country picker screen
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///
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/// In en, this message translates to:
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/// **'Search country'**
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String get pickerSearchHint;
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/// Empty state shown when the search filter matches no country
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///
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/// In en, this message translates to:
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/// **'No country found.'**
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String get pickerNoResults;
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/// Semantics/tooltip label of an emergency button, combining the number's label and the number itself
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///
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/// In en, this message translates to:
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/// **'{label}, call {number}'**
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String emergencyButtonSemanticLabel(String label, String number);
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}
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class _AppLocalizationsDelegate
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extends LocalizationsDelegate<AppLocalizations> {
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const _AppLocalizationsDelegate();
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@override
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Future<AppLocalizations> load(Locale locale) {
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return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
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}
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@override
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bool isSupported(Locale locale) =>
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<String>['de', 'en', 'es', 'fr'].contains(locale.languageCode);
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@override
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bool shouldReload(_AppLocalizationsDelegate old) => false;
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}
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AppLocalizations lookupAppLocalizations(Locale locale) {
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// Lookup logic when only language code is specified.
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switch (locale.languageCode) {
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case 'de':
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return AppLocalizationsDe();
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case 'en':
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return AppLocalizationsEn();
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case 'es':
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return AppLocalizationsEs();
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case 'fr':
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return AppLocalizationsFr();
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}
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throw FlutterError(
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'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
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'an issue with the localizations generation tool. Please file an issue '
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'on GitHub with a reproducible sample app and the gen-l10n configuration '
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'that was used.',
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);
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}
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